wp-go/safety/safemap.go
2023-07-17 22:43:15 +08:00

436 lines
13 KiB
Go

package safety
import (
"sync"
"sync/atomic"
"unsafe"
)
// Map is like a Go map[interface{}]interface{} but is safe for concurrent use
// by multiple goroutines without additional locking or coordination.
// Loads, stores, and deletes run in amortized constant time.
//
// The Map type is specialized. Most code should use a plain Go map instead,
// with separate locking or coordination, for better type safety and to make it
// easier to maintain other invariants along with the map content.
//
// The Map type is optimized for two common use cases: (1) when the entry for a given
// key is only ever written once but read many times, as in caches that only grow,
// or (2) when multiple goroutines read, write, and overwrite entries for disjoint
// sets of keys. In these two cases, use of a Map may significantly reduce lock
// contention compared to a Go map paired with a separate Mutex or RWMutex.
//
// The zero Map is empty and ready for use. A Map must not be copied after first use.
type Map[K comparable, V any] struct {
mu sync.Mutex
// read contains the portion of the map's contents that are safe for
// concurrent access (with or without mu held).
//
// The read field itself is always safe to load, but must only be stored with
// mu held.
//
// Entries stored in read may be updated concurrently without mu, but updating
// a previously-expunged entry requires that the entry be copied to the dirty
// map and unexpunged with mu held.
read atomic.Value // readOnly
// dirty contains the portion of the map's contents that require mu to be
// held. To ensure that the dirty map can be promoted to the read map quickly,
// it also includes all the non-expunged entries in the read map.
//
// Expunged entries are not stored in the dirty map. An expunged entry in the
// clean map must be unexpunged and added to the dirty map before a new value
// can be stored to it.
//
// If the dirty map is nil, the next write to the map will initialize it by
// making a shallow copy of the clean map, omitting stale entries.
dirty map[K]*entry[V]
// misses counts the number of loads since the read map was last updated that
// needed to lock mu to determine whether the key was present.
//
// Once enough misses have occurred to cover the cost of copying the dirty
// map, the dirty map will be promoted to the read map (in the unamended
// state) and the next store to the map will make a new dirty copy.
misses int
expunged unsafe.Pointer
}
func NewMap[K comparable, V any]() *Map[K, V] {
return &Map[K, V]{
expunged: unsafe.Pointer(new(any)),
}
}
// readOnly is an immutable struct stored atomically in the Map.read field.
type readOnly[K comparable, V any] struct {
m map[K]*entry[V]
amended bool // true if the dirty map contains some key not in m.
}
// An entry is a slot in the map corresponding to a particular key.
type entry[V any] struct {
// p points to the interface{} value stored for the entry.
//
// If p == nil, the entry has been deleted, and either m.dirty == nil or
// m.dirty[key] is e.
//
// If p == expunged, the entry has been deleted, m.dirty != nil, and the entry
// is missing from m.dirty.
//
// Otherwise, the entry is valid and recorded in m.read.m[key] and, if m.dirty
// != nil, in m.dirty[key].
//
// An entry can be deleted by atomic replacement with nil: when m.dirty is
// next created, it will atomically replace nil with expunged and leave
// m.dirty[key] unset.
//
// An entry's associated value can be updated by atomic replacement, provided
// p != expunged. If p == expunged, an entry's associated value can be updated
// only after first setting m.dirty[key] = e so that lookups using the dirty
// map find the entry.
p unsafe.Pointer // *interface{}
}
func newEntry[V any](i V) *entry[V] {
return &entry[V]{p: unsafe.Pointer(&i)}
}
func (m *Map[K, V]) Value(key K) (v V) {
v, _ = m.Load(key)
return
}
// Load returns the value stored in the map for a key, or nil if no
// value is present.
// The ok result indicates whether value was found in the map.
func (m *Map[K, V]) Load(key K) (value V, ok bool) {
read, _ := m.read.Load().(readOnly[K, V])
e, ok := read.m[key]
if !ok && read.amended {
m.mu.Lock()
// Avoid reporting a spurious miss if m.dirty got promoted while we were
// blocked on m.mu. (If further loads of the same key will not miss, it's
// not worth copying the dirty map for this key.)
read, _ = m.read.Load().(readOnly[K, V])
e, ok = read.m[key]
if !ok && read.amended {
e, ok = m.dirty[key]
// Regardless of whether the entry was present, record a miss: this key
// will take the slow path until the dirty map is promoted to the read
// map.
m.missLocked()
}
m.mu.Unlock()
}
if !ok {
var r V
return r, false
}
return e.load(m.expunged)
}
func (e *entry[V]) load(px unsafe.Pointer) (value V, ok bool) {
p := atomic.LoadPointer(&e.p)
if p == nil || p == px {
var r V
return r, false
}
return *(*V)(p), true
}
// Store sets the value for a key.
func (m *Map[K, V]) Store(key K, value V) {
read, _ := m.read.Load().(readOnly[K, V])
if e, ok := read.m[key]; ok && e.tryStore(&value, m.expunged) {
return
}
m.mu.Lock()
read, _ = m.read.Load().(readOnly[K, V])
if e, ok := read.m[key]; ok {
if e.unexpungeLocked(m.expunged) {
// The entry was previously expunged, which implies that there is a
// non-nil dirty map and this entry is not in it.
m.dirty[key] = e
}
e.storeLocked(&value)
} else if e, ok := m.dirty[key]; ok {
e.storeLocked(&value)
} else {
if !read.amended {
// We're adding the first new key to the dirty map.
// Make sure it is allocated and mark the read-only map as incomplete.
m.dirtyLocked()
m.read.Store(readOnly[K, V]{m: read.m, amended: true})
}
m.dirty[key] = newEntry(value)
}
m.mu.Unlock()
}
// tryStore stores a value if the entry has not been expunged.
//
// If the entry is expunged, tryStore returns false and leaves the entry
// unchanged.
func (e *entry[V]) tryStore(i *V, px unsafe.Pointer) bool {
for {
p := atomic.LoadPointer(&e.p)
if p == px {
return false
}
if atomic.CompareAndSwapPointer(&e.p, p, unsafe.Pointer(i)) {
return true
}
}
}
// unexpungeLocked ensures that the entry is not marked as expunged.
//
// If the entry was previously expunged, it must be added to the dirty map
// before m.mu is unlocked.
func (e *entry[V]) unexpungeLocked(px unsafe.Pointer) (wasExpunged bool) {
return atomic.CompareAndSwapPointer(&e.p, px, nil)
}
// storeLocked unconditionally stores a value to the entry.
//
// The entry must be known not to be expunged.
func (e *entry[V]) storeLocked(i *V) {
atomic.StorePointer(&e.p, unsafe.Pointer(i))
}
// LoadOrStore returns the existing value for the key if present.
// Otherwise, it stores and returns the given value.
// The loaded result is true if the value was loaded, false if stored.
func (m *Map[K, V]) LoadOrStore(key K, value V) (actual V, loaded bool) {
// Avoid locking if it's a clean hit.
read, _ := m.read.Load().(readOnly[K, V])
if e, ok := read.m[key]; ok {
actual, loaded, ok := e.tryLoadOrStore(value, m.expunged)
if ok {
return actual, loaded
}
}
m.mu.Lock()
read, _ = m.read.Load().(readOnly[K, V])
if e, ok := read.m[key]; ok {
if e.unexpungeLocked(m.expunged) {
m.dirty[key] = e
}
actual, loaded, _ = e.tryLoadOrStore(value, m.expunged)
} else if e, ok := m.dirty[key]; ok {
actual, loaded, _ = e.tryLoadOrStore(value, m.expunged)
m.missLocked()
} else {
if !read.amended {
// We're adding the first new key to the dirty map.
// Make sure it is allocated and mark the read-only map as incomplete.
m.dirtyLocked()
m.read.Store(readOnly[K, V]{m: read.m, amended: true})
}
m.dirty[key] = newEntry[V](value)
actual, loaded = value, false
}
m.mu.Unlock()
return actual, loaded
}
// tryLoadOrStore atomically loads or stores a value if the entry is not
// expunged.
//
// If the entry is expunged, tryLoadOrStore leaves the entry unchanged and
// returns with ok==false.
func (e *entry[V]) tryLoadOrStore(i V, px unsafe.Pointer) (actual V, loaded, ok bool) {
p := atomic.LoadPointer(&e.p)
if p == px {
var r V
return r, false, false
}
if p != nil {
return *(*V)(p), true, true
}
// Copy the interface after the first load to make this method more amenable
// to escape analysis: if we hit the "load" path or the entry is expunged, we
// shouldn't bother heap-allocating.
ic := i
for {
if atomic.CompareAndSwapPointer(&e.p, nil, unsafe.Pointer(&ic)) {
return i, false, true
}
p = atomic.LoadPointer(&e.p)
if p == px {
var r V
return r, false, false
}
if p != nil {
return *(*V)(p), true, true
}
}
}
// LoadAndDelete deletes the value for a key, returning the previous value if any.
// The loaded result reports whether the key was present.
func (m *Map[K, V]) LoadAndDelete(key K) (value V, loaded bool) {
read, _ := m.read.Load().(readOnly[K, V])
e, ok := read.m[key]
if !ok && read.amended {
m.mu.Lock()
read, _ = m.read.Load().(readOnly[K, V])
e, ok = read.m[key]
if !ok && read.amended {
e, ok = m.dirty[key]
delete(m.dirty, key)
// Regardless of whether the entry was present, record a miss: this key
// will take the slow path until the dirty map is promoted to the read
// map.
m.missLocked()
}
m.mu.Unlock()
}
if ok {
return e.delete(m.expunged)
}
var r V
return r, false
}
// Delete deletes the value for a key.
func (m *Map[K, V]) Delete(key K) {
m.LoadAndDelete(key)
}
func (e *entry[V]) delete(px unsafe.Pointer) (value V, ok bool) {
for {
p := atomic.LoadPointer(&e.p)
if p == nil || p == px {
var r V
return r, false
}
if atomic.CompareAndSwapPointer(&e.p, p, nil) {
return *(*V)(p), true
}
}
}
func (m *Map[K, V]) Flush() {
m.mu.Lock()
m.dirty = nil
m.read.Store(readOnly[K, V]{m: m.dirty})
m.misses = 0
m.mu.Unlock()
}
func (m *Map[K, V]) Len() int {
read, _ := m.read.Load().(readOnly[K, V])
if read.amended {
// m.dirty contains keys not in read.m. Fortunately, Range is already O(N)
// (assuming the caller does not break out early), so a call to Range
// amortizes an entire copy of the map: we can promote the dirty copy
// immediately!
m.mu.Lock()
read, _ = m.read.Load().(readOnly[K, V])
if read.amended {
read = readOnly[K, V]{m: m.dirty}
m.read.Store(read)
m.dirty = nil
m.misses = 0
}
m.mu.Unlock()
}
return len(read.m)
}
// Range calls f sequentially for each key and value present in the map.
// If f returns false, range stops the iteration.
//
// Range does not necessarily correspond to any consistent snapshot of the Map's
// contents: no key will be visited more than once, but if the value for any key
// is stored or deleted concurrently (including by f), Range may reflect any
// mapping for that key from any point during the Range call. Range does not
// block other methods on the receiver; even f itself may call any method on m.
//
// Range may be O(N) with the number of elements in the map even if f returns
// false after a constant number of calls.
func (m *Map[K, V]) Range(f func(key K, value V) bool) {
// We need to be able to iterate over all the keys that were already
// present at the start of the call to Range.
// If read.amended is false, then read.m satisfies that property without
// requiring us to hold m.mu for a long time.
read, _ := m.read.Load().(readOnly[K, V])
if read.amended {
// m.dirty contains keys not in read.m. Fortunately, Range is already O(N)
// (assuming the caller does not break out early), so a call to Range
// amortizes an entire copy of the map: we can promote the dirty copy
// immediately!
m.mu.Lock()
read, _ = m.read.Load().(readOnly[K, V])
if read.amended {
read = readOnly[K, V]{m: m.dirty}
m.read.Store(read)
m.dirty = nil
m.misses = 0
}
m.mu.Unlock()
}
for k, e := range read.m {
v, ok := e.load(m.expunged)
if !ok {
continue
}
if !f(k, v) {
break
}
}
}
func (m *Map[K, V]) Keys() []K {
var r []K
m.Range(func(key K, _ V) bool {
r = append(r, key)
return true
})
return r
}
func (m *Map[K, V]) missLocked() {
m.misses++
if m.misses < len(m.dirty) {
return
}
m.read.Store(readOnly[K, V]{m: m.dirty})
m.dirty = nil
m.misses = 0
}
func (m *Map[K, V]) dirtyLocked() {
if m.dirty != nil {
return
}
read, _ := m.read.Load().(readOnly[K, V])
m.dirty = make(map[K]*entry[V], len(read.m))
for k, e := range read.m {
if !e.tryExpungeLocked(m.expunged) {
m.dirty[k] = e
}
}
}
func (e *entry[V]) tryExpungeLocked(px unsafe.Pointer) (isExpunged bool) {
p := atomic.LoadPointer(&e.p)
for p == nil {
if atomic.CompareAndSwapPointer(&e.p, nil, px) {
return true
}
p = atomic.LoadPointer(&e.p)
}
return p == px
}